My Work

Disney Interactive (2008-Present) 

Franchise Management, Screenwriting, Storyboarding, Story Lead, Game Designer, Sequence Director, Voice Director and Concept Artist

Disney Infinity: Star Wars: The Force Awakens (Story Lead and Franchise Management)

Disney Infinity: Star Wars: Rise Against the Empire (Storyboards and Franchise Management)

Disney Infinity: Star Wars: Twilight of the Republic (Storyboards and Franchise Management)

Disney Infinity: Marvel’s The Avengers (Story Lead and Franchise Management)

Disney Infinity: Marvel’s Guardians of the Galaxy (Story Co-Lead and Franchise Management)

Disney Infinity: Marvel’s Spider-Man (Storyboards)

Disney Infinity: Pixar’s Cars (Story Lead and Franchise Management)

Disney Infinity: Pixar’s Monsters University (Story Lead and Franchise Management)

Disney Infinity: Pixar’s The Incredibles (Storyboards)

Disney Infinity: Pirates of the Caribbean (Storyboards)

Disney Infinity: Lone Ranger (Storyboards)

Disney Infinity: Toy Story in Space (Storyboards)

Disney/Pixar’s Cars 2: The Video Game (Storyboards and Game Concept)

Disney/Pixar’s Toy Story 3: The Video Game (Storyboards)

Disney Fantasy Video Game Project (Shelved) (Storyboards)

Disney’s Bolt: The Video Game (Cameras and Lighting)

Archie Comics (2015-Present)

Cover scripts and layout, interior scripts and layouts.

Feature Films for Families

Direct-to-Video animated production. Screenwriting, producing, direction and storyboards.

The Velveteen Rabbit (Animation Director and Screenwriter)

Pig Tales (Producer, Supervising Director, Episode Director)

The Princess and the Pea (Storyboards)

Links

Princess and the Pea

Disney Original Fantasy Project (2009, Shelved)

The Velveteen Rabbit

Toy Story 3 

Cars 2

 

Disney Infinity 2: Marvel Super Heroes

Samples 

Many more available, but these give an example of how I approach my art from the storytelling standpoint and build a visual around the writing. Sample scripts are available upon request.

“Wasp’s Rescue” – Disney Infinity 2.0 Avengers Play Set, 2014

Script and Rough Story Sketches – (These are my preliminary thumbnails for the editorial pass.)

Copyright Disney/Marvel

“Radiator Spring Invitational” – Pitch for Disney Infinity Cars Intro

For this sequence, I suggested playing it as a sports network package announcing that Lightning and friends were hosting a new race in Radiator Springs. Of course, the charming small town flavor has a way of ruining what would otherwise appear to be a professional newscast.

Copyright Disney/Pixar

“Haunted House with Rex” – Toy Story 3: The Video Game

The idea here is that Rex is the main mission giver near the Haunted House section of the game. He is very excited about being dressed like an extinct dinosaur, but has a much weaker constitution when he accidentally trips and falls in an open toy grave. This is fairly close to the final version that appears in the game.

rex mission giver01 copy rex mission giver02 copy rex mission giver03 copy

 

Copyright Disney/Pixar

CONCEPT ART

Below are some examples of concept art I’ve pitched to help flavor the stories of the games and add some additional adventurous twists for the player.

 

 

Sequential Storytelling

“Chim Chum and the Dragon Wish” – A page from the long-form comic book I’ve been developing. I love the challenge of two characters arguing, one of which doesn’t speak. Character chemistry and the interactions of different personality types adds so much to a story.

DW004

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